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Tag Archives: proteus

Tech three is still very much an anomaly in the EVE universe. They are virtually non-existant on the Tranquility server, and unless you’re the guy using GTC sales to cover his Proteus losses, or the people who killed his first two, then you’ve probably never seen one outside of the test server. The market for the new strategic cruisers is in its infant stages as, while masses of T3 resources are being brought back from wormhole space, the blueprints needed to produce them are still very rare.  A brief glance at the market and contracts show the main ship hull going from around 1.5-3 billion isk, and the individual subsystems at 400-500 million each.  Several billion isk ships are a far cry from the prices we’ve been told they will finally settle at (somewhere in the region of 100-200mil), but, even though it’s been almost a month since Apocrypha’s release, it should still take a few more months for them to come down to sane levels. The fourth subsystem, that’s in development right now, should help that process a lot.

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cal72

It would be foolish to log on to Singularity on the first day of a major new patch and expect everything to be fine, and today was no exception. Everything was either broken, missing, or a placeholder, and it was a chaotic experience for everyone participating. Pictured above is one of the new Strategic Cruiser modular ships, the Caldari Tengu. The tengu was the only ship with textures, and there was only fifteen of the twenty five parts avaliable, but these screenshots should give you an idea of how varied they can be.

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joves

Some clever sort has been exporting the latest ship models from the latest Singularity build and been posting them up on the SHC forums. So even if we can’t access all the goodies until “next week”, we can at least see some of what’s avaliable.

The presence of Jovian ships is a suprise, though. As far as I know they haven’t been announced in any way for Apocrypha, so it’s quite possible they might just end up sat on the database until CCP decide to do something with them. Jovian ships have appeared in the game before, but this is the first time they’ve been seen in the Trinity graphics engine.

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